Particle Editor! is a 2D particle system editor for iOS projects based on Cocos2D-SpriteBuilder.
Requires OS X 10.9 or higher
Particle Editor! offers a massive number of particle properties, many of them can be dynamic over time.
Set constants or random values, or make values change along a Bézier curve.
One of the goals of the project was to re-imagine particle systems offered by Unity3D, building on Cocos2D's capabilities.
Preview the particle system immediately, exactly as it would look on a device screen.